APE (Actionscript Physics Engine) – Version 0.3 alpha released

New Version of APE has been released.

 These are the features: 

CircleParticles
-fixed or non-fixed
-variable mass, elasticity, and surface friction

RectangleParticles
-rotatable
-fixed or non-fixed
-variable mass, elasticity, and surface friction
-corner particles that can be attached to other particles with SpringConstraints

WheelParticles
-traction and angular velocity
-fixed or non-fixed
-variable mass, elasticity, and surface friction
-edge particles that can be attached to other particles with SpringConstraints

SpringConstraints
-stiffness
-collidable or non-collidible
-collidable constraints have variable width and scale

Licensing
-non restrictive LGPL

Check the APE homepage here.

Brgds,

CP

About Carlos Pinho

Carlos Pinho works as line manager at Evergreen Group in Portugal. It’s funny that his main activity nothing have to do with what he writes this blog. Web Designer, and development is more than a hobby for him. He is the founder of the Flash Enabled Blog, and is currently conducting a new project called The Tech Labs.
This entry was posted in Actionscript, Apollo, Flash, Flash Source Files, Flex, News, Resources. Bookmark the permalink.

One Response to APE (Actionscript Physics Engine) – Version 0.3 alpha released

  1. Pingback: Polygonal Labs Motor Physics Tests with AS3 « Flash Enabled - Get Ready With Flash…

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